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The Mill and Epic Games Push Real-time Boundaries With ‘The Human Race’

In August, SIGGRAPH attendees were treated to an epic Real-Time Live! presentation that featured some of the greatest achievements in real-time graphics from the previous year, including 2017 Best...

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‘Best of’ Real-Time Winner on Using iPhone X to Produce Stunning Mocap

Image from “Bebylon Battle Royale” © 2018 Kite & Lightning In August, SIGGRAPH attendees were wowed by some of the industry’s greatest minds in real-time production during Real-Time Live! One...

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2018 Emerging Technologies Best in Show: Steerable Application-Adaptive...

Image from “Steerable Application-Adaptive Near-Eye Displays” Ⓒ 2018 NVIDIA Corporation, UNC Chapel Hill In August, SIGGRAPH 2018 showcased inspiring, bleeding-edge technologies that are expanding the...

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SIGGRAPH Spotlight: Episode 28 – Prescription & Foveated AR With NVIDIA

Matching Visual Acuity and Prescription: Towards AR for Humans © 2019 NVIDIA Thanks for joining us for another SIGGRAPH Spotlight! In this episode, you’re hearing from the ACM SIGGRAPH International...

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How Baobab’s ‘Bonfire’ Used AI to Make You, the Viewer, Matter

Learn how award-winning interactive VR/AR animation studio, Baobab Studios, created its latest, most impressive project to date, "Bonfire." The post How Baobab’s ‘Bonfire’ Used AI to Make You, the...

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Behind the Research: Making Collective Virtual Narrative

NYU Future Reality Lab's Kris Layng and Ken Perlin discuss their Best in Show-winning Art Paper, "CAVE: Making Collective Virtual Narrative." The post Behind the Research: Making Collective Virtual...

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How Google Is Making Streamable Light Field Video a Reality

Peek behind the research for additional insight into Google's "DeepView Immersive Light Field Video" project, winner of the SIGGRAPH 2020 Best in Show - Immersive Experience award. The post How Google...

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SIGGRAPH 2020 Art Papers Best in Show Reimagines the Family Tree

SIGGRAPH 2020 Art Papers Best in Show award winner Fan Xiang shares the inspiration and meaning behind "Enhanced Family Tree: Evolving Research and Expression." The post SIGGRAPH 2020 Art Papers Best...

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We’re One Step Closer to Consumer-accessible Immersive Teleportation

Resesarchers from Pinscreen and USC ICT discuss their award-winning, deep-learning-based approach for immersive teleportation from SIGGRAPH 2020 Real-Time Live!. The post We’re One Step Closer to...

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Bringing New Voices to the Table With Best in Show Award-winner ‘Loop’

"Loop" Director Erica Milsom and Producer Krissy Cababa, of Pixar, share insights from the making of the SIGGRAPH award-winning short. The post Bringing New Voices to the Table With Best in Show...

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Your Guide to the Virtual SIGGRAPH 2021 Electronic Theater

The SIGGRAPH 2021 Computer Animation Festival Electronic Theater lineup is live. Browse the film guide, check out highlights, and find out how you can access the premiere. The post Your Guide to the...

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‘Bad Mother / Good Mother’: An Audiovisual Performance Exploring Motherhood...

"Bad Mother / Good Mother" is an audiovisual performance about motherhood, the workplace, and invisible work. The post ‘Bad Mother / Good Mother’: An Audiovisual Performance Exploring Motherhood and...

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‘Replacements (Penggantian)’ Celebrates Roots, Time, and Change

SIGGRAPH sits down with 2021 VR Theater Best in Show award winner Jonathan Hagard to discuss the film "Replacements (Penggantian)." The post ‘Replacements (Penggantian)’ Celebrates Roots, Time, and...

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The Inspiring Journey of Student Short Film ‘Migrants’

Director Hugo Caby shares insight on the filmmaking process and the inspiration for the SIGGRAPH 2021 award-winning short film "Migrants". The post The Inspiring Journey of Student Short Film...

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‘Cangjie’s Poetry’: Beyond a Mere Visual Celebration

SIGGRAPH 2021 Art Gallery Best in Show award winners Weidi Zhang and Donghao Ren discuss "Cangjie's Poetry", an intelligent, multimodal system that interprets images to produce new symbols. The post...

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‘I am AI’ Seeks to Make Video Conferencing Better

Learn more about NVIDIA's "I am AI", a new deep learning-based system that allows anyone to synthesize animated digital avatars for video conferencing. The post ‘I am AI’ Seeks to Make Video...

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